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Stay Alive
In a terrifying story about a group of young teenagers who are playing an online game that contains a horror theme. Following the mysterious death of their old friend, young people play a 3D game on computer screens. The game may turn into reality when young people discover that the game is linked to the dreadful reality and begins every time a character dies without knowing the reason. Whoever dies in the game dies.
3 June 1980, New Orleans, Louisiana, USA
28 June 1970, Los Angeles County, California, USA
8 July 1982, Pasadena, California, USA
21 November 1975, Hackettstown, New Jersey, USA
7 September 1989, New Orleans, Louisiana, USA
25 October 1970, Santa Monica, California, USA
28 June 1954, Upington, South Africa
14 September 1971, Moscow, Russian SFSR, USSR [now Russia]
3 August 1984, Fairfield, Iowa, USA
8 December 1963, New Orleans, Louisiana, USA
11 May 1973, Los Angeles, California, USA
8 July 1977, Anaheim, California, USA
5 December 1985, Wood Ridge, New Jersey, USA
1953, Toronto, Ontario, Canada
31 October 1980, Tokyo, Japan
October 17, 2006
...a little needless brutality would've almost certainly elevated the proceedings, albeit temporarily...September 17, 2006
- Aspirante a Terror em Silent Hill (jogo e filme) que, repleto de clichês e personagens caricaturais, revela-se apenas cansativo e previsível.October 03, 2006
click to read full review [Greek]March 24, 2007
One of those movies that thinks loud sounds and shaky cameras account for scares, and reminding of us of truly scary gaming experiences only amplifies its weaknesses.October 17, 2006
Yeah, the plot sounds like utter nonsense, but it's fun.March 29, 2006
Videogames are no longer brainless, so why are videogame movies so slow to evolve?March 01, 2007
If Stay Alive teaches us anything, it's that videogames and horror films do not mix...at least in the same movie.March 07, 2007
There's a gothic backstory to all this, which makes no sense but looks pretty cool.March 28, 2006
An anemic attempt to update the horror genre's imperiled-teens-meet-bloodletting-uber-fiend substratum.March 28, 2006
It's unlikely that Stay Alive could ever have been a good movie in the traditional sense, but it might have been better if Bell and co-writer Matthew Peterman had done more to exploit their gaming premise.March 30, 2006
Teen fodder like this isn't known for sophistication or storytelling depth, but the filmmakers seem to take the film's video-game theme as permission to eschew even the horror genre's exceedingly lenient minimums for characterization.June 24, 2006
... while its narrative style -- elliptical, fragmented, even eccentric at times -- is ambitious and imaginative, it sometimes makes for a loss of clarity and momentum.